package de.tu_darmstadt.gdi1.battleship.controller;

import de.tu_darmstadt.gdi1.battleship.model.BattleshipGame;
import de.tu_darmstadt.gdi1.battleship.view.StudentWindow;

public class UserInteraction {
	
	private BattleshipGame bsg;
	private StudentWindow mainWnd;
	
	public UserInteraction(BattleshipGame battleshipGame, StudentWindow wnd) {
		this.bsg = battleshipGame;
		this.mainWnd = wnd;
	}
	
	public void userClicked(int posX, int posY) {
		
		if(bsg.getTurn() ==  bsg.PLAYERS_TURN && posX > 10) {
			
		}
		
	}
	

}
